Physics HL

Chapter 14: Wave Phenomena

Master reflection, refraction, superposition, diffraction, and interference from wavefront geometry to slit and grating equations.

1 simulation entries

Simulation: Ray-Wavefront Boundary Studio

Tune incident angle and refractive indices to see reflection, refraction, wavelength scaling, and total internal reflection on one diagram.

Appears in: 14.1 Reflection, Refraction, Wavefronts, and Rays, 14.2 The Principle of Superposition, 14.3 Diffraction and Interference, 14.4 Single-Slit Diffraction (AHL), 14.5 Multiple Slits and Diffraction Gratings (AHL)

Wave Phenomena Studio

Current mode: Reflection and Refraction

Medium 1 (n1)Medium 2 (n2)

Reflected angle

42.0 deg

Refracted angle

26.5 deg

Speed ratio

v1:v2 = 1.500:1

Wavelength ratio

lambda2/lambda1 = 0.667

Refraction follows Snell's law; the lower-speed medium bends the ray toward the normal while preserving frequency across the boundary. No critical-angle limit exists for this direction because n1 is not greater than n2.