Dashboard/Learning Hub/Physics HL/Chapter 1/1.1 Displacement, Distance, Speed, and Velocity

Physics HL · Chapter 1: Kinematics

1.1 Displacement, Distance, Speed, and Velocity

Differentiate scalar and vector motion quantities, then connect them to uniform-motion graphs.

Estimated time: 24 minutes

Position on a Number Line

For motion constrained to a straight line, position is represented by one coordinate. You can use x for horizontal motion or y for vertical motion, but the logic is the same: the coordinate tells you where the object is relative to your chosen origin.

Because position is directional, we treat it as a vector quantity even in one dimension. In practice, that means positive and negative coordinates carry physical meaning rather than being mere arithmetic signs.

Displacement Versus Distance

Δs=sfsi\Delta s = s_f - s_i

Displacement depends only on initial and final position. It ignores the route taken between them.

Distance is different: it is the total path length traveled. If direction changes during motion, distance and the magnitude of displacement are no longer equal. A round trip can have large distance but zero displacement.

This distinction matters in every average-rate calculation. Whenever the path has turns or reversals, always compute displacement and distance separately before moving to velocity or speed.

Average Speed and Average Velocity

average speed=total distanceΔt,vˉ=ΔsΔt\text{average speed}=\frac{\text{total distance}}{\Delta t},\qquad \bar{v}=\frac{\Delta s}{\Delta t}

Average speed is scalar. Average velocity is signed because displacement is signed.

In one-way motion without reversal, average speed and the magnitude of average velocity are equal. Once direction changes, they split: average speed stays positive and is usually larger in magnitude than average velocity.

Uniform Motion as a Graph

For constant velocity motion, position changes linearly with time. The position-time graph is a straight line whose slope is velocity. The velocity-time graph is a horizontal line, and the signed area under that velocity-time graph over an interval is the displacement in that interval.

Simulation: Distance and Displacement in One Dimension

Run a traveler forward and backward, then compare total path length with signed displacement.

1D Position Track

Observe how distance and displacement separate when direction changes.

Position x

-3.00 m

Displacement Δx

0.00 m

Distance traveled

0.00 m

Test Yourself

A runner starts at x = 0 m, goes to x = 40 m, then finishes at x = 10 m. Which statement is correct?